Poisoned Puppet quests
First quest chain (available since level 25)
1. Desire for freedom - Hallway
2. Window in the door - Obtain unknown key (Any rat/raven, after 4 attempts)
3. Rusty keys - Obtain 2 keys from rats and ravens
4. Diagnosis - Living room, against time
5. Adsorbents - Basement, (after 6 challenges)
6. Antibiotics - Film theater, antibiotics (after 6 challenges)
7. Decoction - Children's room, night, decoction (after 1 challenge)
8. A fairy tale for fools - Library,Panacea (after 3 challenges)
9. On the other side of the door - Go through the challenge with the puppet
10. Secret room - Cellar
11. Poisoned puppet - Go through the challenge with the puppet
12. Secret diary - Cellar.Find page 1 of the Poisoner's diary (after 6 challenges)
13. Recipe of the drink - Kitchen, Black currant juice (after 11 challenges)
14.Mulberry juice - Attic, mulberry juice (after 11 challenges)
15. Aronia juice - Basement, Aronia juice ( after 6 challenges)
16. The mystery of the missing pots - Kitchen
17. pH-factor - Children's room, Litmus strip (after 6 challenges)
18. Secret of the poison - Put together the "Poison analyzer" collection
19. Other pages of the diary - Cellar. Find page 5 of the Poisoned One's diary
20.Puppeteer's mysteries - Cellar. Find page 5 of the Poisoner's diary
Second quest chain of the poisoned puppet.
1. Emergency assistance - Living room. Find mortar and pestle (after 5 challenges)
2. The danger has passed - Basement
3. New information - Cellar.Find page 9 of the Poisoner's diary
4. Chemical stuff- Living room
5. Unexpected indiscretion - Cellar, against time
6. Tailed runaway - Cellar, shadows, 2 times
7. Indiscriminate catching - Catch 5 grey rats on the house plan
8. The charm of imprisonment - Cellar. Find page 11 of the Poisoned One's diary
9. Scraps in the kitchen - Kitchen, words
10. Second half - Hallway, words
11. Three is better than two - Living room, words
12. Mockery - Basement, words
13.Escape attempts - Cellar. Find page 13 of the Poisoned One's diary
14. Tracing the victim - Library,words
15. First letter - Any room (except of paid ones). Technician (after 3 challenges)
16. Second letter - Any room (except of paid ones), Acrobat (after 4 challenges)
17. Third message - Any room (except of paid ones).Judge (after 4 challenges)
18. Fourth letter - Any room (except of paid ones). Doctor (after 5 challenges)
19. Last letter - Any room (except of paid ones). Artist (after 5 challenges)
20. Revived memory - Put together the "Survivors" collection
21. Killer installed - Cellar, Find page 16 of the Poisoner's diary
22. Cries and pleas - Hallway
23.Friendly support - Kitchen, shadows
24.Jar with a secret - Cellar. Find page 18 of the Poisoner's diary
25.Old things - Any room (except of paid ones). Used light bomb (after 3 challenges)
26. Acute eyesight - Living room, Broken glasses (after 3 challenges)
27. Substitution in the basement - Basement. Junk electromagnet (after 4 challenges)
28. Another discovery - Kitchen. Broken bracelet (after 4 challenges)
29. Belongings of the sufferer - Put together the "Broken weapons" collection
30. Another secret revealed - Cellar. Find page 22 of the Poisoned One's diary


