Choice of Factions

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Revision as of 14:22, 27 April 2017 by Nikita tech (Talkcontribs) (Main Plot Quests/ Key Quests:)

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FOLLOWERS/ DISCIPLES

Symbol

Crow

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Ideology:

Confirming and cool minded.

Follow the rules made by puppeteer.

Try to understand puppeteer’s psychology.


Headed by

Jim Firewood (First season)
Alice Green (Second season)
Ryan Force (Third season)
















































Member:

Lance Donovan

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Bonus:

Reward (freedom points & coins) for completing the room in shadow mode increases.

The percentage increase is equal to your reputation in the faction.

Reputation increases by doing quests for faction

This is my reputation indicator. My reputation is 15 among followers. that means my reward for completing the rooms in shadow mode increases by 15%


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Questlines:

you will get faction specific quest lines to complete following collections.

Season-1

№ 21 Puppets

№ 24 Story

№ 27 Puzzle Box

Season-2

№ 26 Circus

№ 27 Fire show

№ 34 Jim’s First aid kit

№ 36 Lessons in Freedom

№ 41 Alice’s Memory

№ 46 The Murderer’s Mystery

Season 3:

№ 26 Radiostation

Faction Choice Quests:


First faction quest chains from Jim and Jack starts at level 8 after you have completed the previous quests.


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Main Plot Quests/ Key Quests:

same for both factions



UNDERGROUNDS

Symbol:

Rat


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Ideology:

Angry and rebellious minded.

Focused on finding a way out of mansion.

Investigates who killed puppeteer’s family.



Headed by:

Jack Firewood (first season)


Bill Gordon (Second and trird season)
































Member:

Nat Thompson


Nat Thompson


















Bonus:

Reward (freedom points & coins) for completing the room in night mode increases.

The percentage increase is equal to your reputation in the faction.

Reputation increases by doing quests for faction


This is my reputation indicator. My reputation is 184 among undergrounds. that means my reward for completing the rooms in night mode increases by 184%.


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Questlines:

you will get faction specific quest lines to complete following collections.

Season-1

№ 20 Scheme Fragments

№ 23 Device

№ 26 Film Projector

Season-2

№ 22 Escape plan

№ 23 Photo of Suspects

№ 24 Crime Scene photos

№ 33 Current detector

№ 40 Criminal Cases

№ 45 Thermal Vacuum System

Season 3:

№ 25 Mirrors

Faction Choice Quests:

First faction quest chains from Jim and Jack starts at level 8 after you have completed the previous quests.


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Main Plot Quests/ Key Quests:

same for both factions

Can I change the faction? What happens to the bonus if I change it?

You can, but only in the second and third seasons of the game. If you do that, you get to keep the bonus for the old faction and start receiving the bonus for the new one. If you don't change your faction, you will have one big bonus for the reputation, and if you do, you will have two small ones. So from a practical point of view it does not matter whether you do or do not make that change.


Ending Remarks:

► When you join a faction does not depend on your level but it depends on when you complete the required quests.

► You can read about the Followers and Undergrounds In the quests and the player's diary. If there is nothing in there – do not rush things.

► The choice is yours, the main difference is that the two factions provides you two different environments to play the same game. Main Plot/ Storyline quests are the same for both factions.

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