VIP Mechanics & Quests
►VIP is activated immediately after purchase. VIP icon on the upper left corner of the screen tells the expiration date.
►VIP effects stack with the effects of decorations and amulets. But keep in mind that your life will not recover faster than one point in 36 seconds (above critical level).
►If you purchase several VIP accounts, their time stacks, but the bonuses (+15 friend gift or +15 friends with cookies in their rooms) will be activated only for the premium that was purchased last. It means that if you bought VIP for a month and then another one for a week, then your VIP will work a month and a week. Two for a month will add up to two months in total.
►Quests of the VIPs purchased for a week or a month are same. If you fail to complete the VIP quest chain in a week, it will be broken. But if you purchase the same premium again, it will continue from the point where it was interrupted.
►Once you complete all the premium quest chains, on your next purchase you will see a query as to what quest chain you would like to complete again. The reward for completed VIP chain can be received an unlimited number of times.
Contents
Puppeteer VIP. “Key To Freedom”
Blood in exchange for freedom
1.Test pain - kitchen, living room, basement, get into all the traps (3, 3, 4).
2.Test fear - entrance hall, shadows, 25 seconds or faster
3.Test darkness - kitchen, living room, basement, all in the "night."
4.Test despair - children in below critical.
5.The award - a kitchen, a cache.
Reward: large first aid kit
Detective Story
1.Bookworm - library, word
2.The Golden Age - the kitchen, the word
3.Pulp Fiction - Living, words
4.Veterinary and postmodernism - basement, word
5.Literary Reward- an entrance hall, a cache
Reward: large first aid kit
Information for consideration
1.just a peek - the attic, the night
2.Sense of proportion - the kitchen, the night
3.Through the thorns - a living room, a cache
4.Boomerang effect - a basement, a cache
5.Dot the i - living room, the words
Reward: large first aid kit
Jenny VIP. “Friendly Care”
Feed a horde
1.Bread crumbs - Old buns, hallway, (10x)
2.Carrot cake- Bag semolina, basement, (10x)
3.Scrape the barrel - Prunes, living room; Walnuts, children; (10x)
4.Test for food 1 - kitchen, 20 seconds faster
5.Test for food 2 - entrance hall, 60 seconds slower
Reward: 2 pumpkin steak & salad
Reluctant detective
1.Much Ado About Nothing - entrance hall, night
2.Granite science - the library, shadows, less than 25 seconds
3.Biohazard- living room, a cache
4.A Mecha-Rat - basement, shadow mode
5.Pyrrhic Reward - kitchen, three traps
Reward: healthy lunch & apple
Everything converges
1.Consultation- living room, words mode
2.Anamnesis - living room, shadows mode
3.Field of Search - kitchen, fall into any one trap (using bracelet will help)
4.Reading Club - collect 12 encyclopedias and 10 textbooks
5.Deus Ex Theca - living room, night mode
6.Confrontation - basement, shadows mode
Reward: healthy lunch & apple
Jack VIP. “Rat's aid”
Rat exploration
1.Rat Hunting - kitchen, night
2.Rat Flood - basement, cache, 40 seconds
3.Rat energy - living room, night
4.Rat squeak - basement, cache
5.Rat slowness - living, words, more than 110 seconds
6.Rat survivability - hallway, hit the three traps
7.Rat cunning- cellar, the night
Reward: healthy lunch & medium Elixir
Force Majeure
1.Deadly wardrobe - basement, cache
2.Knights of squeaking and tail - entrance hall, night, less than 30 seconds;children, night, less than 30 seconds
3.Wag Jack - library, 2 trap
4.Plague on both your rat - entrance hall, children
5.Creatures big and small - Living
Reward: healthy lunch & apple
Final round
1.Patience is running out - the cellar, the night
2.On a knife edge - entrance hall, get a 3-trap
3.Foray Barbarian: library, words
4.Challenge accepted - Children, Night
5.Head - a living room, a cache
Reward: healthy lunch & apple
Jim VIP. “Under the Raven's wing”
Medicines for all
1.Safety Deposit Box Asclepius - a living room, a cache
2.451 Celsius - kitchen, 40 seconds
3.Access Token - entrance hall, night, for 40 seconds
4.Wrench - basement, night, for 40 seconds. Fall into three traps
5.Biometrics - children, night, for 30 seconds
6.Panacea - a living room, a cache of 50 seconds
Reward: medium first-aid kit & healing balm
Moot point
1.Tortuous lessons - living room, night
2.Against bacteria - kitchen
3.A time to cast disputes - kitchen, a cache; hallway, cache
4.Time to collect bulb - kitchen, less than 25 seconds; entrance, less than 25 seconds
5.The award - the kitchen, the night
Reward: large first aid kit
Life Saving
1.Hippocratic Oath - living room, shade
2.Subscription - Library more than 110 seconds
3.Advertising campaign - to collect 12 ink, 12 paper, 12 brush
4.With a clean face - basement, word
5.Take Two - kitchen, word
6.Plastic teaches living - living night
7.Dr. Lecturer - living, words
Reward: large first aid kit




